Tagged: Qinux BittOne
- This topic has 17 replies, 17 voices, and was last updated 3 weeks, 1 day ago by
Cora Finch.
For Qinux BittOne details and availability, you can visit the official website ↗
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27 de September de 2026 at 01:14 #13098
Cora Finch
MemberI’ve been using the Qinux BittOne mostly in handheld mode and it’s been fine. I have a spare controller lying around and was wondering if it’s worth setting up for two-player games on the TV. Not sure if it’s just plug and play or if I need to mess with settings first. Anyone tried this?
27 de September de 2026 at 01:43 #13101Jess Runner
MemberMine picked up a wired one right away when I plugged it into the OTG adapter, no menus or anything. Two player stuff on the TV worked fine after that. I only tried it a couple times though, mostly just use it handheld.
27 de September de 2026 at 02:01 #13105
Mike RunnerMemberWired worked for me too but the second controller only registered after a reboot. No idea why, didn’t care enough to dig into it. Two player on the TV is fine once it’s actually picked up.
27 de September de 2026 at 02:29 #13107Mike in NYC
MemberI tried a wireless one with a dongle and it was more of a pain than I expected. The controller connected fine for menus and stuff, but in a couple of games the input felt slightly off, like a tiny delay. Not terrible but noticeable in fighting games where timing matters. Ended up just using the handheld controls for solo stuff and saving the controller for when a friend comes over, since for casual two player it’s good enough. Setting it up wasn’t hard though, just plugged the dongle into the OTG thing and it mostly worked. I didn’t mess with any settings beyond that. If your spare is wired you’ll probably have an easier time, but even wireless is doable if you’re not too picky about the feel.
27 de September de 2026 at 02:47 #13109
Matt__MemberProbably fine, just plug it in and see.
27 de September de 2026 at 03:10 #13112
Nina WhiteMemberMine actually needed the controller plugged in before I turned the console on, otherwise it wouldn’t pick it up. Bit odd but after that it was fine for two player. Might just be mine though.
27 de September de 2026 at 03:38 #13116
Mike in TXMemberPlug and play for me, but only after a reboot.
27 de September de 2026 at 04:03 #13119Steve Rogers
MemberMine works, but I had to enable it in the input settings first. It wasn’t automatic like I expected. Once that was done it was fine for two player.
27 de September de 2026 at 04:37 #13123Dan T.
MemberEvery controller I tried worked right away, no reboot or settings menu needed. Maybe I got lucky with the brand. Two player on the TV was fine for a few rounds too.
27 de September de 2026 at 05:13 #13128
StanMemberMine hooked up to the TV without any fuss, though I did have to dig out a USB adapter since the controller cable didn’t match the port on the handheld. Once that was sorted, two-player worked fine for a few rounds. Worth trying since you already have the controller sitting there.
27 de September de 2026 at 05:46 #13132
Ryan__TMemberTwo-player on the TV is doable but I wouldn’t count on it being smooth. Mine picked up an old controller fine, yet the second player slot was hit or miss depending on the game. Single player on the big screen was solid though.
27 de September de 2026 at 06:15 #13136Chris Patrick
MemberI picked up a cheap wired controller for mine a while back, mostly because the built-in buttons were starting to feel cramped during longer sessions. What I ran into was a bit different from the usual “does it work” question. It worked, but the mapping was off for some games. On a couple of emulators the shoulder buttons registered as something else entirely, and I had to go into the emulator’s own menu to remap them, not the console settings. That threw me off at first because I kept looking in the wrong place.
For two player stuff on the TV, that’s where it got less reliable for me. The second controller would connect and the system recognized it, but a lot of the older titles I tried just aren’t built for two players unless the emulator itself supports it. So the hardware side was fine, the software side was the limitation. Single player with an external pad worked well enough once I sorted the mapping.
I didn’t have to reboot or plug it in before powering on like some people seem to. Mine just needed the remap step and then it behaved. So it’s doable, just expect to poke around the emulator options rather than it being fully automatic.
27 de September de 2026 at 06:50 #13140Tom West
MemberTried it with an old Xbox pad I had in a drawer. It picked it up fine, but the button mapping was all over the place for some games. Not worth the hassle if you ask me.
27 de September de 2026 at 07:18 #13144Dave the Curious
MemberI haven’t tried a second controller on mine yet, but I keep meaning to. My main worry is whether the BittOne even puts out enough for two people to play comfortably on a TV. Curious what you end up going with.
27 de September de 2026 at 07:55 #13148
PixelKevinMemberSetting up a second controller was actually easier than I expected on mine. I paired a wireless one and it just worked for two-player stuff without going into any menus. Only thing I noticed is the second player’s pad had a tiny bit of lag, but nothing that ruined a race or anything.
27 de September de 2026 at 08:23 #13151Sam Carter
MemberWired ones seem to behave better than wireless in my experience. I tried a Bluetooth pad and it kept dropping inputs mid race, which killed any two player attempt. The cable is annoying but at least it stays connected.
27 de September de 2026 at 08:47 #13154Max Connor
MemberMine actually needed a bit of tinkering first.
27 de September de 2026 at 09:07 #13157Cora Finch
MemberEnded up being simpler than I thought.
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For Qinux BittOne details and availability, you can visit the official website ↗
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